![]() Together, they've repaired things such as the touch/motion pointer not working in some instances, GameCube Adapter detection being spotty, touch layouts getting reset or not saving properly, added missing settings to the menus, and much more. This menu is the same menu that Android TV Dolphin users have already been using, however it's now been overhauled to support these new features!īeyond that, Ebola16 and JosJuice have been doing a ton of work on the rest of the Android GUI. While this works better in general, it also allows Android devices that lack a touchscreen to access the menu, such as chromebooks. Now instead of a drag down menu, hitting the back button will open up a much more robust side menu. This finally allows Android users to try things like pushing the resolution to see how high it can go before it affects performance, or quickly enabling/disabling hacks to try to find the perfect balance, all without stopping emulation! You might notice the GUI itself has had a bit of a rework, too. The biggest change is that you can now directly change settings while emulation is running, much like Dolphin's desktop interface. The unworkable config system Dolphin used on Android made it impossible to even change emulator settings while a game was running! Over the summer, JosJuice has been chipping away and we're happy to say that the latest Play Store release and development builds finally take advantage of our layered config system! Things we take for granted on other operating systems were simply missing from Android. ![]() From the fact that most mobile hardware targets efficiency over power, to the fact that Dolphin's Touch GUI lacks a lot of features present in Dolphin on desktop computers. This one is a bit of a doozy.ĭolphin on Android isn't always the smoothest experience. So without further delay, let's start getting through the backlog. As it turned out, pushing things back might have been a bad idea, as the floodgates opened and now there's a gigantic backlog spanning three months to get through! To put things into perspective, since our last Progress Report, the last Nintendo Wii games were released, Dolphin Android had a huge user experience overhaul, and Nintendo's very own GameCube and Wii emulator hit the Switch with Super Mario 3D All Stars. Some other obligations came up and a bit of a lull in development gave us the opportunity to postpone things for an extra month. Kept you waiting, huh? This summer we had our longest break since we started writing these Progress Reports.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |